To quickly see all the handles that control curved points in a shape, hold ⌥. Tip: You can quickly change the point type of any point you’ve selected by pressing the following: Holding ⇧ while you drag a handle control point will change its distance from the vector point without changing its angle, which is handy for fine-tuning your curves. Asymmetric points have handles that can be different distances from the vector point, but share the same angle.This won’t affect the curve leading to it. When you hold ⌘ and create a new point after a Mirrored or Asymmetric point, you’ll make that point Disconnected. You can disconnect any point by holding ⌘ while you drag one of its handle control points. You can select either handle control point and press backspace to delete it, so your curve turns into a straight line. Disconnected points have handles that are completely independent of each other.You can create Mirrored points by clicking and dragging when you draw with the Vector tool, or by double-clicking on any existing Straight point. You can drag either of these points to adjust your curve and the other point will mirror this. Mirrored points create curved paths (or Bézier curves) and have two handle control points that come appear connected to the point.You can set individual corner radii for every point on your shape. If you want to create rounded corners on a Straight point, drag the Radius slider. Straight is the default point type which gives you a straight path without any handle control points.When you select a point, you can change how it affects the path by selecting from four different point types in the Inspector. You can also use the distribute and align tools to equally distribute or align multiple points. Just like moving layers, you can hold shift to move them along a single axis. When you a select a point, you can drag on it, use the arrow keys on your keyboard, or change its X and Y values in the Inspector to edit your shape. Tip: Press ⌘ A (or choose Edit>Select All) to select all points in a shape. You can also select multiple points across different shapes by clicking and dragging, so long as you’ve selected them all and are in vector editing mode. Press ⇧ as you drag to deselect any selected points or add new points to your selection.įor open shapes, you’ll need to press X or enable the selection button next to the X and Y points in the Inspector to select multiple points by dragging. You can also click and drag from outside of a closed shape to select points inside it. If you click on a point that’s already selected, you will deselect it. You can select multiple points in a shape by holding ⇧ and clicking on each. ![]() Tip: To jump from one point to the next press Tab, or press ⇧ Tab to jump to the previous point. You can click on any point to select it when you are in vector editing mode. Editing corners Watch lesson Selecting points
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